Quick Links

Useful Links Open/Close

Chingford Foundation School

We pride ourselves on our unique environment which equips every student with skills, knowledge and enriching experiences.

Visit Site

A FIRM FOUNDATIONFOR LIFE

Computing

The Computing curriculum provides students with an opportunity to study information technology and computer science in sufficient depth, to progress to higher levels of studies / professional careers.

Key Stage 3 (Years 7, 8 and 9):

At Key Stage 3 our aim is to inspire.  Students will explore design use and evaluate strands of computational thinking such as decomposition, abstraction that models the state of real world problems and physical systems.

In our curriculum, we will introduce students to textual programming including Small Basic and Python.

Students will explore how data including text and pictures can have meaning and can be manipulated digitally, resulting in a creative project.

The curriculum will enable students to explore and understand the hardware and software components that make up a computer system. Students will look at the fascinating areas such as artificial intelligence.

Key Stage 4 (Years 10 and 11):

At Key Stage 4 we follow two different pathways and both follows the OCR exam board:

GCSE Computer Science J277

Paper 1: computer systems

Paper 2: computational thinking and algorithms and programming.

Cambridge Nationals in Information Technologies J836 at Key Stage 4.

Unit R050 - IT in the digital world.

Unit R060 - Data manipulation using spreadsheets.

Unit R070 - Using augmented reality to present information.                               

Students can follow through with the option of the two pathways:

Key Stage 5 (Years 12 and 13):

OCR

A-Level Computer Science (Key Stage 5)

Paper 1: Computer Systems

Paper 2: Algorithms and Programming

Unit 3: Programming Project

Cambridge Technical in IT Extended Certificate 5839

Unit 1: fundamentals of computing,

Unit 2: global information.

Unit 3: cyber security. 

Practical projects:

Unit 8: project management.

Unit 16: internet of everything.

Extra-curricular Activities:

Students have an opportunity to attend a coding club at lunchtimes to practice coding and investigate new developments in computing.  

Further information:

Please view the Computing Learning Journey.